Human Design
The Human Design library
64 gates, 36 channels, 9 centres, 5 types and 12 profiles, each on a page of its own. The descriptions say what Human Design doctrine holds. The calculator on every page shows whether that element is in your chart.
Gates
A gate is one of the 64 numbers in the drawing, each beside its centre, and it is active when the Sun, the Moon or one of the planets stands in it.
- 1 · Creativity
- 2 · Direction
- 3 · Ordering
- 4 · Formulization
- 5 · Fixed Patterns
- 6 · Friction
- 7 · The Role of the Self
- 8 · Contributions
- 9 · Focus
- 10 · The Behavior of the Self
- 11 · Ideas
- 12 · Caution
- 13 · The Listener
- 14 · Power Skills
- 15 · Extremes
- 16 · Skills
- 17 · Opinions
- 18 · Correction
- 19 · Wanting
- 20 · The Now
- 21 · The Hunter, the Huntress
- 22 · Openness
- 23 · Assimilation
- 24 · Rationalizing
- 25 · The Spirit of the Self
- 26 · The Egoist
- 27 · Caring
- 28 · The Game Player
- 29 · Perseverance
- 30 · Feelings
- 31 · Leading
- 32 · Continuity
- 33 · Privacy
- 34 · Might
- 35 · Change
- 36 · Crisis
- 37 · Friendship
- 38 · The Fighter
- 39 · The Provocateur
- 40 · Aloneness
- 41 · Contraction
- 42 · Growth
- 43 · Insight
- 44 · Sensing
- 45 · The Gatherer
- 46 · Determination of the Self
- 47 · Realizing
- 48 · Depth
- 49 · Principles
- 50 · Values
- 51 · Shock
- 52 · Inaction
- 53 · Beginnings
- 54 · Ambition
- 55 · Spirit
- 56 · Stimulation
- 57 · Intuition
- 58 · Aliveness
- 59 · Sexuality
- 60 · Acceptance
- 61 · Mystery
- 62 · Detail
- 63 · Doubt
- 64 · Confusion
Channels
A channel is the path between two centres, and it is defined when both gates at its ends are active.
- 64–47 · Abstraction
- 61–24 · Awareness
- 63–4 · Logic
- 17–62 · Acceptance
- 43–23 · Structuring
- 11–56 · Curiosity
- 31–7 · The Alpha
- 8–1 · Inspiration
- 33–13 · The Witness
- 10–20 · Awakening
- 16–48 · Talent
- 20–57 · Perceptiveness
- 21–45 · Money
- 35–36 · Transitoriness
- 12–22 · Openness
- 20–34 · Charisma
- 25–51 · Initiation
- 10–57 · Perfected Form
- 5–15 · Rhythm
- 14–2 · Pulse
- 29–46 · Discovery
- 10–34 · Exploration
- 26–44 · Surrender
- 37–40 · Community
- 27–50 · Care
- 57–34 · Power
- 18–58 · Judgment
- 28–38 · Struggle
- 32–54 · Transformation
- 59–6 · Intimacy
- 49–19 · Synthesis
- 55–39 · Emotionality
- 30–41 · Recognition
- 42–53 · Maturation
- 3–60 · Mutation
- 9–52 · Concentration
Centres
A centre is one of the nine shapes in the drawing, defined when a channel closes it and open when no channel reaches it.
Types
In Human Design doctrine, type is the way someone exchanges energy with their surroundings, worked out from which centres are joined by channels.
Profiles
Profile is two lines of the Sun, one from the moment of birth and one from 88 degrees earlier along its path, and the doctrine reads from them the role in which someone goes through life.
- 1/3 · Investigator / Martyr
- 1/4 · Investigator / Opportunist
- 2/4 · Hermit / Opportunist
- 2/5 · Hermit / Heretic
- 3/5 · Martyr / Heretic
- 3/6 · Martyr / Role Model
- 4/6 · Opportunist / Role Model
- 4/1 · Opportunist / Investigator
- 5/1 · Heretic / Investigator
- 5/2 · Heretic / Hermit
- 6/2 · Role Model / Hermit
- 6/3 · Role Model / Martyr
Western astrology
Zodiac signs
The twelve signs of the tropical zodiac, each with what the tradition sees as its strength and its cost.
Planets
The ten planets of the tradition, from the Sun to Pluto, and what each of them means in each of the twelve signs.
Houses
The twelve houses, the twelve areas of life through which the tradition reads a natal chart. Houses are calculated from the time and place of birth.
The sky by day
Where the Sun, the Earth and the Moon stand in the gates on a given day, and which channels the sky forms on its own. Computed from the actual positions of the planets.